Mirada partnered with Headcase and ad agency Digital Kitchen to create an immersive VR experience for “The Strain.” Andrew was the technical supervisor on the project overseeing all aspects of production through post. The story follows Vasiliy Fet as he leads viewers on a 360º journey through an abandoned warehouse, while under threat of attack from vampires.
Andrew supervised this complex all-CG VR experience for GE’s annual Minds and Machines conference. Designed to give power plant operators a glimpse into the ways that GE’s new Predix industrial internet can improve efficiency, this experience features a first-person dive into what the future of industry will look like.
To kick off its historic “Let There Be” centennial campaign, UCLA turned to Mirada to create a live event spectacle. The experience transformed UCLA’s most iconic building into a living mural – using sophisticated projection mapping to produce visual overlays that blanketed Royce Hall, converting it into a canvas for the emotionally powerful story.
Mirada Studios teamed up with Cornelia Funke to develop an iPad app to coincide with the release of the latest book in her Reckless series. The app combines cinema, storybook, and interactive elements in 16 different adventures and experiences. Andrew directed the piece “Bad Substitute Father” and was a creative and technical supervisor for the project.
Andrew co-directed this series of animated commercials through Mirada Studios for LG. The format of the finished spots were custom-tailored for massive screens in NY’s Times Square, London’s Piccadilly Circus, and screens in Singapore. In these crowded (and at times overwhelming) visual environments, it is difficult to stand out, so the creative approach that made…
Andrew has directed numerous commercials over the past few years through Mirada Studios for the large electronics manufacturer, VIZIO. These spots have spanned the gamut of live action and CG, and he oversaw every aspect of their production from initial concept and script through final delivery.
“3 Dreams of Black” is a transmedia extension of the concept album ROME. The song “Black,” is a dream-like, first of its kind interactive music video. Andrew served as the technical supervisor on this project, overseeing the animation, interactive design, and translation of programmed behaviors into WebGL.